How to create a mountain from a spline in Unreal Engine
Create mountains you can alter and move around on your landscape with the use of a spline.
Plugin
- Landmass
Steps
Switch from Selection Mode to Landscape Mode
Manage Tab > New Landscape > Create (if needed)
Sculpt Tab > Blueprint - Change Blueprint Brush to "CustomBrush_Landmass"
Click one time within the viewport (on the landscape)
A new triangle is created (mountain)
Tips
Create another Point on the Spline: Hold down Alt while on a selected node of the spline and drag out a new node or right-click on the spline and select "Add Spline Point Here".
Duplicate Mountain: Hold down Alt while the whole spline is selected to drag out a duplicate mountain (spline)
Make Mountain Taller:
Select the whole mountain (spline) from Outliner and then drag up the z-position arrow (blue) gizmo (Or adjust it in Details > Transform > Location > last (blue) number)
Adjust the Details > Falloff > Falloff Angle value
Increase Random Details: 2) Effects > Curl Noise > adjust the values to increase details