How to create a mountain from a spline in Unreal Engine

How to create a mountain from a spline in Unreal Engine

Create mountains you can alter and move around on your landscape with the use of a spline.

Plugin

  • Landmass

Steps

  1. Switch from Selection Mode to Landscape Mode

  2. Manage Tab > New Landscape > Create (if needed)

  3. Sculpt Tab > Blueprint - Change Blueprint Brush to "CustomBrush_Landmass"

  4. Click one time within the viewport (on the landscape)

  5. A new triangle is created (mountain)

Tips

  • Create another Point on the Spline: Hold down Alt while on a selected node of the spline and drag out a new node or right-click on the spline and select "Add Spline Point Here".

  • Duplicate Mountain: Hold down Alt while the whole spline is selected to drag out a duplicate mountain (spline)

  • Make Mountain Taller:

    • Select the whole mountain (spline) from Outliner and then drag up the z-position arrow (blue) gizmo (Or adjust it in Details > Transform > Location > last (blue) number)

    • Adjust the Details > Falloff > Falloff Angle value

  • Increase Random Details: 2) Effects > Curl Noise > adjust the values to increase details